The Samsung Galaxy S, pitted against the first superphone (the Nexus One),has managed to come out on top. As you might recall, porting Quake 3 to devices has become a national past time for some developers out there, and now that the game has been given its paces through Samsung’s own super-device, the results are quite revealing. According to Android Police, the Nexus One can only render 22 million triangles per second, while the Galaxy S can render a staggering 90 million triangle per second.

However, all the technical speak is great for those who are interested in that, but for the “average” consumer, none of those numbers are going to mean anything. At least, not this year. But, as you can see from the videos alone, the Nexus One just pales in comparison to the colors, as well as the fluidity of the ported title running on the Galaxy S. But, now that both devices carry it, new benchmarks can be found and tested against one another.

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